VoiceMint

Turn your game script into a voiced scene pack

Paste dialogue, review the cast, compile a mixed preview, rework weak lines, and export the files your build needs.

  • Start with your script, not a blank prompt box
  • Hear the whole scene before you export
  • Rework one line without redoing the scene
  • Export a scene mix, line files, and a handoff manifest

Hear what this feels like before you paste anything

Fantasy Tavern

3 speakers · warm room tone · tense barter scene

Market Argument

4 speakers · busy ambience · short conflict scene

Guard Checkpoint

2 speakers · tight pacing · clear authority dynamic

Classroom Scene

3 speakers · clean dialogue · low-noise interior mix

Start from a scene that sounds close to yours, then swap in your own script.

Export what your build actually needs

  • Scene mix WAV — one file, all dialogue in order
  • Per-line WAVs named by speaker — ready for FMOD, Wwise, Unity
  • manifest.json with line IDs, speakers, voice metadata
  • Rework one line without recompiling the whole scene
  • Save scenes, re-open later, export again

Built for real scripts, not toy prompts

No actors required

Start with written dialogue and get a voiced preview fast.

No audio editing required

The first version is mixed for you.

Change one line later

You shouldn't have to redo the whole scene because one sentence changed.

Start from presets

Tavern, market, checkpoint, classroom.

FAQ

Not for: quick meme TTS, “AI voice generator” browsing, faceless shorts automation.