Turn your game script into a voiced scene pack
Paste dialogue, review the cast, compile a mixed preview, rework weak lines, and export the files your build needs.
- Start with your script, not a blank prompt box
- Hear the whole scene before you export
- Rework one line without redoing the scene
- Export a scene mix, line files, and a handoff manifest
Hear what this feels like before you paste anything
Fantasy Tavern
3 speakers · warm room tone · tense barter scene
Market Argument
4 speakers · busy ambience · short conflict scene
Guard Checkpoint
2 speakers · tight pacing · clear authority dynamic
Classroom Scene
3 speakers · clean dialogue · low-noise interior mix
Start from a scene that sounds close to yours, then swap in your own script.
Export what your build actually needs
- ✓Scene mix WAV — one file, all dialogue in order
- ✓Per-line WAVs named by speaker — ready for FMOD, Wwise, Unity
- ✓manifest.json with line IDs, speakers, voice metadata
- ✓Rework one line without recompiling the whole scene
- ✓Save scenes, re-open later, export again
Built for real scripts, not toy prompts
No actors required
Start with written dialogue and get a voiced preview fast.
No audio editing required
The first version is mixed for you.
Change one line later
You shouldn't have to redo the whole scene because one sentence changed.
Start from presets
Tavern, market, checkpoint, classroom.
FAQ
Not for: quick meme TTS, “AI voice generator” browsing, faceless shorts automation.